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Did you miss your activation email? May 13, 2008, 07:35:43 AM
Did you miss your activation email? May 13, 2008, 07:35:43 AM
Developers' Blog
SMF 2.0 Update Part V
All, I thought I should provide something of an update on the status of 2.0 – it’s been a while since our last update. Firstly, we’ve been really pleased with the reception to the first public beta of SMF. In general feedback has been positive, and we’ve got a good load of bug reports that we’ve been working through (Thanks to the team for capturing them all). It’s interesting to see the variety of views on 2.0, the most critical have been around the lack of changes to the interfaces to users, which is understandable. Our primary focus with 2.0 was to get the moderation and administration functionality to be top of it’s game, whilst also working on the backend to get SMF much more modular – so “big/complex” forums will probably get more of a benefit out of 2.0 than small community forums where moderation isn’t such a problem. That said, there have been considerable user improvements, including OpenID, custom profile fields, enhanced PM system, WYSWIYG editor, ignore user posts, user joinable groups etc etc – hardly nothing
Anyway, back on topic – progress! While, firstly people might notice I have the “On Hiatus” badge on – but don’t panic! I’ve simply been busy with real life the last few weeks so progress hasn’t been as fast as one might like – however – we’ve fixed lots and lots of bugs, we’re at the stage now where the remaining bugs really aren’t that critical (In the most part). We’ve made some progress with updating the primary templates to be more semantic, and this is probably the main thing holding us back from our next beta release. Bloc is however working hard to iron out the bugs in what we’ve done, and then I need to try and find a way to ensure we don’t break all existing themes with the new templates. Once this is done, we’ll try to get Beta 4 out of the door – which will hopefully be the final beta. Until then I hope people can remain patient. In the most part there won’t be new features coming now, just bug fixes and a few feature tweaks. Our primary aim is to work towards a bug free final release, which will then enable us to start work towards the next version
Grudge
Anyway, back on topic – progress! While, firstly people might notice I have the “On Hiatus” badge on – but don’t panic! I’ve simply been busy with real life the last few weeks so progress hasn’t been as fast as one might like – however – we’ve fixed lots and lots of bugs, we’re at the stage now where the remaining bugs really aren’t that critical (In the most part). We’ve made some progress with updating the primary templates to be more semantic, and this is probably the main thing holding us back from our next beta release. Bloc is however working hard to iron out the bugs in what we’ve done, and then I need to try and find a way to ensure we don’t break all existing themes with the new templates. Once this is done, we’ll try to get Beta 4 out of the door – which will hopefully be the final beta. Until then I hope people can remain patient. In the most part there won’t be new features coming now, just bug fixes and a few feature tweaks. Our primary aim is to work towards a bug free final release, which will then enable us to start work towards the next version
Grudge
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Anyways, great to hear the progress, Grudge. I'm excited to see the next Beta.
It seems that when your "On Hiatus" you do more work.
That was what I was going to ask. Good news. We're waiting...
Personally, I'm more curious, excited and worried about two other recent "badge" changes. Namely Jeff and Thantos...
Jay also went on Hiatus. Interesting. Soon we will have no devs left.
I guess devs will transfer SleePy to their team.
Is that like Peter Parker becoming Spiderman?